Receive a shield and mark your location for 28 seconds. The skill lasts until you reload or switch weapons.Ĭreate a whirlwind of Anomaly blades that deal damage and Interrupt onto enemies within a small radius of you with every hit. 10s cooldown.įill your weapon’s magazine with Anomaly-infused bullets that deal significantly more damage to enemies. Select an enemy and teleport behind them and receive a shield bonus. 20s cooldown.Ĭreate a spacetime Anomaly that inflicts Slow onto enemies and projectiles for 10 seconds. Paralyze and slice enemies in front of you, dealing damage and inflicting Slow and Interrupt to all targets. It also has an active shield that grands 5% damage mitigation, while every close-range kill will give you 20% health and 12% shield. The Trickster class has three Class Traits where the first is that it receives 5% maximum health. Outriders Trickster Class Guideīelow we have detailed all the Skills, Class Traits, and Class Trees for the Trickster class in the game. Trickster is also good at manipulating space and time, giving you the edge over opponents. The class works best for close-range combat and catches the enemies off guard. This class is your classic run and gun class where it will suit your playstyle if you want to bring the fight to the enemy. It also has a lot of passive abilities to skills like Leech.This Outriders Trickster Class Guide will show detail the Trickster class in the game, by listing all the Skills, Class Trees, and Class Traits that come in this class. The Technomancer will also gain health back as they deal damage regardless of how close they are to the enemy. The Technomancer's melee attack freezes enemies, keeping them from moving for a certain period of time. There are also multiple turrets you can summon, including a cryo one and the Blighted Turret, which unloads bullets and poison at enemies. Luckily, Technomancers can also throw ordinances out with abilities like Scrapnel. Typically, Outriders players can't equip ordinances even though enemies will often throw them at you or drop them when they die. If you prefer to play long-range, the Technomancer also might be up your alley. It's also the closest Outriders has to a support class, since a lot of your abilities involve giving your allies buffs or healing. You gain access to grenades, proximity mines, turrets, and other elemental effects like ice, decay, and toxic. It's not as flashy as some of the other classes, but it does allow you to summon different weapons out of thin air, which has its own perks. If you just like weapons, then you'll enjoy the Technomancer.
Source: Square Enix (Image credit: Source: Square Enix) However, it also makes you more of a tank on the battlefield, with abilities that increase your healing prowess and more.
There are three different skill trees for the Devastator: This makes it super easy to jump in and then jump out during combat without worrying about death. You'll gain health back simply by standing next to an enemy you kill. Source: Windows Central (Image credit: Source: Windows Central)Įach of the classes has a healing effect, as you learn, but Devastator is the easiest to use.